A downloadable game

[this is a duplicate of a post I made earlier, but I wanted to be sure everyone received notifications]

UPDATE 8/1/2024:

Hey all...

I've been dreading giving this update, but I have put it off for too long.

My mom died unexpectedly at the end of November. Just a slow-motion horror that has put my and the rest of my family's lives into shambles. I've since moved in with my dad to help take care of him. To compound matters, I also got covid for the first time and it stuck with me for the better part of a month.

I thought about the game quite a few times, but my heart was not in it.

But I'm ready to return to life again. And this thing is far too far along to not see through. And honestly, a bit of silly ballbusting fun might be just the distraction I need.

Thank you thank you to all of you. I suspect some of you have been rebuying games to support me--if you're someone who's done that, you have my deepest gratitude, but also I would much rather just give you fresh new fun stuff to throw your money at, so hold off until this releases, and then I won't feel quite so guilty.

Hope to update you again soon. 


UPDATE: Thought I'd share the recent progress for anyone who might be checking in on this. The replay system is completed--different than the one implemented in an earlier game, and much less flaky, I think. Item pickups are done. Our heroine can now turn the guard's pepper spray against them (which obviously leaves them open to a more effective attack) and, for added stealth, she can drag a guard to a remote spot like Snake in Metal Gear Solid (only it's not by the neck...) Stay tuned!

Sooo...when I said a playable demo would be coming along 'the beginning of summer', I'm sure it was understood to mean 'summer for the Southern Hemisphere' :p. But really, my apologies for the delays. It's getting pretty close, and I'm ramping up my development energy.

Just to recap: you play a lady infiltrating a corporate headquarters and need to leverage your particular set of skills (and the security guards' obliviousness) to move from room to room. The demo will be a series of procedurally-generated cubicle mazes (because this is an office from 2005, apparently.) Be stealthy and avoid alerting guards--or simply unleash a ball-destroying rampage. Either works.


Thanks to everyone who has been waiting so patiently and been so generous with their purchases. I really hope this game will be a huge step forward for these silly bb offerings.

Comments

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Sorry for your loss. :( 

Will this have a Mac version?

hello, how can I buy this game?

hello, will this game sell soon, I am looking forward to your publish! And also, I think you can design some details of when the foot or boot hit the balls, just like this game(https://nympheye.itch.io/nympheye). The classic action of grabbing a man's ankles and stomping on his genitals with her boots when he falls to the ground is also remarkable - Denki Anma.

Looking forward to your game, no matter how expensive it is, I will buy it!

this game looks your best yet......have you considered having nude or topless distraction, they would be great! and maybe causing some permanent damage too! 

My sinscere condolences for your loss. Please take all the time you need.

What are you talking about?

Its now summer in the southern hemisphere! Any news on the game?

Yeah, several seasons have passed since this was 'right around the corner'--my apologies. I've just added an update, but the gist is I'm back at work. Thanks for checking back in

Please make It free i need it🙏

I hope to get it to you soon! What I usually do is have a free demo for the game in addition to the paid full version--but it shouldn't be expensive.

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Hey, I had a question, where do you get your models? Or do you make them yourself? My favorite models are from your Medical Visit game. Also this business with Unity sounds terrible, hope you can deal with it alright.

Hi, yes, I make them myself--I start in a program called MakeHuman and then import into Blender to tweak. It's a good pipeline for someone with limited art skills (as mine are, ha.) And yeah, the Unity re-structure sucks, but realistically, I'm not exactly on the brink of selling 200,000 copies anytime soon. I've been meaning to learn Godot Engine--Unity is one of the last non-open-source applications I use.

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Just saw this, any picture of when the demo or the game will come? End of summer, by the winter, or in a few weeks?

I have a pretty terrible track record with predicting finish dates, but end of summer seems doable. I think I just need to cut myself off from any 'feature creep' and stick to the base gameplay for the demo.

Since fall is coming quickly, how is the progress? No rush!

Some might even say it's already here! :( Yeah, very sorry it's not out yet--I would try to lean on the hurricane that just rolled through as an excuse, but that was only like a day lost. Just added a couple clips to show some basic combat. Unlike prior games, the guards at least have an instinct to block obvious groin attacks, so something like a one-two punch to keep their hands busy is advised...

Hello, a monthe later! Great to see the update. I hope it will have something comedic or flirty dialogue/jokes like the other games. From the sneak peeks, it seems like only a monologue. I guess its too late to change anything now, but I can still hope!

Lets go! I'm hyped for this

Really fun premise! Can't wait to try it :D